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+1
Answered

Robodk version with game4automation professional or game4automation OPC UA

efrensilveyra 2 months ago in OPCUA4Unity updated by Support 1 month ago 1

Which version of robodk is compatible with game4automation opc ua or game4automation professional. I ask, because I want to communicate robodk 4.0 with game4automation professional.

+1
Answered

When will Unity 2019 be supported?

Stan 12 months ago in OPCUA4Unity updated by Support 12 months ago 5

Hello,


I was wondering when will OPC UA for Unity 2019 will be supported?

With kind regards,

Stan (Developer at Siemens)

Answer
Support 12 months ago

Hi, we have no tutorial about that.Even if Unity 2019 is not officially supported yet, you should be able to get it running. What is your problem. What kind of error messages do you have?

0
Fixed

Subscribe problem using multiple OPCUA Interfaces

TedSwanseaUni 3 days ago in OPCUA4Unity updated 2 days ago 3

Our physical machine is made up of multiple OPCUA servers. 

In our Unity scene we have several OPCUA_Interface objects to connect to each server and a OPCUA Node connected to each interface.


If we use Read Value on the nodes we get the values we expect, however if we use the subscribe option we get the same value across all interfaces as if they are being overwritten somehow. We can get around it by using Read Value but it seems to come with a heavy performance cost. 


Is this a bug or is there another way to set this up?

Many thanks


 

Answer
Support 2 days ago

Hi Ted,

I am sending you a new DLL.

A new Beta (2020.02-beta-521) that is fixing this issue will be available soon on our download pages.

Best regards

Thomas

0
Fixed

OPC UA cannot import nodes

oli_ver142 1 week ago in OPCUA4Unity updated by Support 1 week ago 2

Für ein Projekt versuche ich die Nodes vom C++ Test Server von Unified Automation zu importieren. Die Verbindung funktioniert und OPC Watch zeigt den Server mit allen Nodes korrekt an. Wenn ich aber "Import Nodes" in Unity drücke, dann kommt eine Exception:


In den Einstellungen habe ich eigentlich nichts verändert:

Ich bitte um Hilfe.

Answer
Support 1 week ago

Es ist eine neue Beta im Downloadbereich (https://game4automation.com/download/customers/).

Dort ist das Importproblem behoben.

0
Answered

OPCUA4Unity接口是否可以部署在Hololens 2上?

903112780 3 weeks ago in OPCUA4Unity updated by florian badertscher 1 week ago 8

OPCUA4Unity接口是否可以部署在Hololens 2上?

Answer
Support 2 weeks ago

Sorry I can't read the question. But Hololens 2 is not supported.

Please check https://game4automation.com/documentation/current/opcua.html for more information about what platforms are currently supported.

0
Answered

OPCUA and custom types

acour 2 months ago in OPCUA4Unity updated 1 week ago 9

Hi,

I'm currently learning how to use game4Automation for a project and I'd like to read custom data types from the OPCUA server.

In the demonstration server, there is a Work Order variable (ns2, s=Demo.WorkOrder.WorkOrderVariable) which contains a StatusComments array recognized as an ExtensionMethod by game4automation. This array can be read as a byte[] array, but is there any better way to do this? It is pretty messy and not easy at all to work with.

Thanks for your answer!

Answer
Support 1 month ago

For the moment I don't know how to proceed here. If you write an object I don't know the reason why the type is being changed. What you are doing is more than the standard features and functions we provide. It would need some work on our side to check where the problem is. Maybe you did a mistake in how you pass the Extension object. But really hard to say without having the same setup. If you could somehow give us a full setup (OPCUA test Server with needed data structure and a reduced part of your code where we can check what is happening) we can check it. But this is so special that we would need some support budget if the effort on our side is to high.

0
Answered

Multiple node to subscribe OPC UA

exiatec sb 2 months ago in OPCUA4Unity updated by Support 2 months ago 3

How to subscribe multiple nodes and with events? Fyi i need to subscribe more than 200 nodes to monitor (is this possible using the client?). Based on the documentation it only explain subscribe for one node and event.

Answer
Support 2 months ago

The OPCUANodeSubscription object includes everything you need, e.g. the NodeID of the node which changed.

0
Answered

data not automatically updated on demo tempate

lcl88 6 months ago in OPCUA4Unity updated by Support 6 months ago 1

Hi I am using DEMOOPCUA on unity 2020.1.13f1. I am working directly on the demo templates. After switching to a different opc ua server, information are not automatically updated, this is unlike in the original demo template where data are automatically updated. Is it something that i am missing?   

0
Answered

OPC UA without Top Node ID

Werner Paulin 7 months ago in OPCUA4Unity updated by Support 7 months ago 4

I'm trying to connect via OPC UA to a Node-RED OPC UA server. This server allows me to create nodes on root level.

If I do not specify a Top Node Id I get the following error:

Is there a way to connect to nodes I've created as shown above?

Thanks

0
Answered

About OPCUA, Licence and use

matthieu.leroux 10 months ago in OPCUA4Unity updated by Support 9 months ago 1

Hello, i work as a developper for a small company. We recently started working with your tool Game4Automation in Unity for industrial projects, and especially with the OPCUA4Unity technology. I understood that this specific part in Game4Automation has been developped following Trager Technologies.

As a company we have one Unity account on which we are actually creating two projects, our problem right now is that my coworker often get LicenceException about the use of OPCUA, which i don't. I was then wondering on what type of licence the Opc.uafx library was incorporated inside Game4Automation, do we need to purchase two licence of Game4Automation to avoid any licence troubles and the 30 minutes free trial of Opc ua technology?

I hope you will get this message, i can precise anything if needed.

Have a great day!

Answer
Support 9 months ago

Hi Matthieu,

if you are working in parallel, you need to have 2 Game4Automation licenses. Game4Automation is a Editor Extension that means that you need to have one license per seat.

There seem to be sometimes a problem with the included OPCUA license. We can't see the same problem on our computers, but I had one other customer with the same problem. The reason is the included OPCUA dll and it's licensing mechanism. We are working on an update of the included OPCUA dlls and this will solve most probably the problem. 

Best regards

Thomas