Game4automation 2019.08，Unity 2019.4.12f1 . Some cadlink errors when building .
First picture shows that your project was still importing something and not ready to build.
I am able to build this scene based on the current release.
You need to make sure that cadimport is not part of your build because it is an editor only function and uses editor classes.
Usually it is done by excluding cadimport in the dll settings. This should be the case in your project. Maybe you referenced cadimport.dll somewhere in your scripts and this is why the build is not running. Please check what you added or changed in difference to the current release.
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