0
Not a bug

g4a duplicates Script

Benedikt Scholz 4 months ago in Game4Automation Starter and Professional updated by Support 4 months ago 1

I am building some UI Elements to write PLCOutputFloats (bool, etc) from Input fields, toggles and buttons. 

Spontaneously I am getting errors because of ambigious names for these PLCOutput classes. 

Somehow g4a duplicates the classes so I get a PLCOutputBool1.cs

Can you explain what´s wrong?

Best regards

Benedikt

Answer

Answer
Not a bug

G4A itself for sure not duplicates classes. Currently I don't know why this happens. Please delete the duplicated classes.

Answer
Not a bug

G4A itself for sure not duplicates classes. Currently I don't know why this happens. Please delete the duplicated classes.