I'm currently learning how to use game4Automation for a project and I'd like to read custom data types from the OPCUA server.
In the demonstration server, there is a Work Order variable (ns2, s=Demo.WorkOrder.WorkOrderVariable) which contains a StatusComments array recognized as an ExtensionMethod by game4automation. This array can be read as a byte array, but is there any better way to do this? It is pretty messy and not easy at all to work with.
Thanks for your answer!
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