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No we don't send out pulses so far on a drive. But it should be simple to add. I only see a problem if drive is to fast. Pulses could be needed faster than communication cycle is.

Hi, we have no tutorial about that.Even if Unity 2019 is not officially supported yet, you should be able to get it running. What is your problem. What kind of error messages do you have?

Hi, what is your problem. What kind of error messages do you have?

Hi OPCUA4Unity and Game4Automation will support Unity2019 officially as soon as there is a LTS release for 2019 available.

But it already works with 2019 unofficially - we just don't support if there are special problems.

Thanks a lot for the positive feedback. We are not planning to do that. The Starter version is meant for for free usage. In very rare cases we are developing things together with universities, companies or students in bachelor thesis and in this case we are suppling for free licenses based on special test contracts.

Best regards


No WebGL is not supported - sorry. I also think that communicating in a Web application over OPCUA might also be not wished from the security point of view.

Hi Mike,

currently, we are not planning a UR integration. Did you check to do it with OPCUA?

Best regards